Dinnertime 360 invites students to the dinner tables of families from different cultural backgrounds. Navigating from home to home in the immersive interface, students can explore their hosts’ homes in 360 degrees; click on the people in the images to watch compelling personal stories of the family members, offering a glimpse into their lives; learn how to make the delicious food on offer with entertaining recipe videos and rich media; and take part as the dinner guest in Virtual Reality.
Like all Lyfta stories, Dinnertime 360 has been built on the philosophies and principles of the Finnish national curriculum and UN Sustainable Development Goals. The stories immerse students into complex themes such as well-being, multiculturalism, and active citizenship, and the pedagogical resources help help them to delve deeper as well as apply and evaluate new and previous knowledge..
The learning material in a nutshell:
A 360° and Virtual Reality experience available on desktops, tablets and VR headsets.
Featuring 3 interactive 360°spaces, including 3 short documentary films, 9 food recipes presented as interactive rich media stories and short videos as well as a fun VR experience at the dinner table.
Comprehensive teacher's guide developed for the Finnish and British primary and secondary national curricula, including 22 lessons of ready-to-use teaching material, such as lesson plans, content creation activities and assessments.
Touches on 6 of the UN Sustainable Development Goals.
Available in English and Finnish (Swedish coming soon).